‘DOGFIGHT DAZE’ UPDATE LIVE NOW ON STEAM

Don’t look back, someone might be gaining on you!

Today’s Steam update adds improved dogfight AI and two new fighters, the Allied P-43A-1 “Lancer” (with Chinese ROCAF and USAAF skins) and, perhaps unexpectedly, a Japanese Messerschmitt! (Germany supplied Japan with a number of evaluation Bf 109Es for comparison trials by the Japanese Army Air Force — the Allies, expecting to encounter those Bf 109Es in combat, assigned code name “Mike” to the Messerschmitts).

Update rundown:

  • Increased cool-down duration of arcade maneuvers to make them less spammy [in multiplayer and elsewhere].
  • Improved dogfight AI; AVENGING ACE and SURVIVAL modes now more challenging (not necessarily more difficult).
  • Better display support, the game now runs on three monitors with HUD elements in the center screen.
  • Began implementing skillshot/reward badge effects in dogfight modes, coming to multiplayer soon (in development, apologies for the rough polish).
  • Added a setting to toggle the hold (auto-camera) of OBSERVE TARGET function (that’s the F key on default setting M+K or K).
  • Invert X-Axis for the panoramic camera view now possible.
  • Fixed numerous crashes in the “EAST OF MARTABAN” campaign mission.
  • P-43A-1 “Lancer” and Bf 109 “Mike” fighters with multiple skins implemented.
  • Lots of [minor] GUI enhancements.

Enjoy the play,

Ace Maddox






Sign up to ACE MADDOX to receive important and highly interesting e-mails. We don’t communicate often, but when we do — it’s slicker than rock ’n roll.



Loading last tweet…

Facebook: @ACEMADDOXOFFICIAL

Sign up to ACE MADDOX to receive important and highly interesting e-mails. We don’t communicate often, but when we do — it’s slicker than rock ’n roll.