January 31, 2024 — In today’s remote-first work environment, shifting to a cloud-based team environment relying on gig-based contractors is accelerating rapidly.
That might sound unnecessarily fancy and complicated, but rest assured, we’re not aiming to become “fully automated” this side of the millennium.
If you are not looking for a job — the below might be what you are looking for.
February 2, 2024 — ACE MADDOX is looking for remote C++ Software Engineers with a PlayStation game development background to work on our proprietary engine Falkonaut™ for Project FUMEAX, a vehicle/aircraft-based action game in development. READ MORE →
January 22, 2024 — ACE MADDOX is looking for experienced C++ Software Engineers with console game development backgrounds to work on our proprietary game engine Falkonaut™ for Project FUMEAX, a unique vehicle/aircraft-based action game. READ MORE →
January 6, 2024 — We are always looking for experienced talent, so feel free to contact us at the e-mail address provided below. Include proof of your skills, such as programming samples (GitHub or SVN repositories are acceptable), artwork portfolios, and showreels. Note that at this point, we are unable to accept internships. READ MORE →